Monkey Village

The Monkey Village is a tower primarily for supporting other towers.

Stats
The base tower costs $1360 on easy, $1600 on medium, $1730 on hard, $1920 on insane, and $2240 on impoppable. The tower has medium range by default. Towers in its range have their upgrade and placing costs reduced by 10%.

Monkey Beacon
Increases attack range of all towers in its radius by 15%.

Exactly what it says. Helpful for telling if a tower is in its range or not.

Jungle Drums
Increases attack speed to all towers in its radius by 15%.

Exactly what it says.

Monkey Town
All bloons popped by towers in the radius get 50% more cash per pop.

Exactly what it says. Also increases range.

High Energy Beacon
All nearby towers with Abilities have their cooldowns reduced by 25% and adds a powerful energy beam attack.

Exactly what it says. Energy beam locks onto a bloon and removes 6 layers a frame. Able to take on MOABs and BFBs alone. Also boosts range.

Super High Energy Beacon
Cuts cooldowns to half and makes the energy beam super powerful.

Energy beam now removes 15 layers a frame. Increases range very slightly.

Table
WIP

Monkey Fort
Gives each tower in its radius the ability to pierce through one more bloon.

Exactly what it says.

Radar Scanner
Allows all the towers in its radius to detect camo bloons.

Exactly what it says. Also increases range.

Monkey Intelligence Bureau
Grants all the towers in the radius the ability to pop any type of bloon.

Very helpful for things like Triple Dart Monkeys.

M.I.B. Call to Arms
Ability: Doubles the attack speed and popping power for all towers in the radius for 10 seconds.

Exactly what it says.

M.I.B. Ultracharge
Ability: Triples the attack speed and quadruples the popping power for all towers in the radius for 20 seconds.

Replaces Call to Arms, but is much, much better.

Table
WIP