Heli Pilot

The Heli Pilot is an airborne tower. It fires darts forward from guns on its front.

Stats
The base tower costs $1060 on easy, $1250 on medium, $1350 on hard, $1500 on insane, and $1750 on impoppable. It fires 1.4 times per second. Its darts can pierce up to 3 bloons. Unlike most towers, it has special moving systems, three of which can be used unupgraded. Lock in Place keeps it where it was when it was set to the system, Follow Click causes it to move to your click, and Patrol, in which it moves from one point to another, set by the player.

Quad Darts
Shoots 4 darts per volley instead of 2.

Exactly what it says.

Pursuit
Superior targeting computers enable a powerful new targeting option to pursue bloons across the track.

Pursuit does exactly what the upgrade says - it follows bloons.

Razor Rotors
Rotors blades rip up bloons on contact, including frozen and lead.

Poor aim on Pursuit. Optimal on Patrol.

Apache Dartship
Adds a large missile array and a powerful machine gun.

Ridiculously powerful.

Plasma Darts
Darts are replaced with plasma pulses, maximizing damage.

Plasma pulses act like Plasma Vision for the Super Monkey.

Table
WIP

Bigger Jets
Bigger jets enable the Heli to move much faster.

Pretty much what it says.

Enhanced IFR Instruments
Allows Heli Pilot to detect and shoot camo bloons.

Exactly what it says.

Downdraft
Blows bloons away from the Heli.

It occasionally blows bloons near it closer to the start.

Carrier Copter
Carrier Copter Ability: Allows it to pick up and move most towers, free of charge.

A short list of what it can't move: villages, temples, and anything with something else on top of it that needs the support.

Support Chinook
Support Crates: Drops crates containing money and lives.

Money crates contain any value between $1500 and $2500. Lives crates contain any value between 20 and 40.

Table
WIP